Errors

Principle

Errors are actions that fail to achieve intended goals. • Two types: slips (unintended actions) and mistakes (intended but wrong actions). • Design strategies: minimize opportunities, provide feedback, allow undo. • Anticipate and guide users past errors.

Video on this
Further Readings
https://lawsofux.com/errors/

Continue
Reading

Waist-to-Hip Ratio

Explore

Wayfinding

Explore

Expectation Effect

Explore

Accessibility

Explore

Hick's Law

Explore

Savanna Preference

Explore