Life Cycle

Principle

Every product or service goes through intro, growth, maturity, and decline. • Design goals shift by stage (e.g., innovation vs. cost control). • Plan updates or replacements before decline phase hits.

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Garbage In-Garbage Out

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Exposure Effect

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Readability

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Waist-to-Hip Ratio

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Aesthetic-Usability Effect

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Baby-Face Bias

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